JRavana's avatar

JRavana

9 Watchers218 Deviations
8.5K
Pageviews
See All
FenixTheFox93
Zachg56
tunnupus
LoceImicaMornie
SlayerIncarnate
LegendaryD
Chibi-Risu
EnforcedCrowd
Probero0
AkuOreo
FenixTheFox93
JoPereira
Zachg56
LoceImicaMornie
SlayerIncarnate
LegendaryD
meizlizard
EnforcedCrowd
Chibi-Risu
dragonlord64
Probero0

Deviation Spotlight

  • June 26
  • United States
  • Deviant for 15 years

Favourite Gaming Platform
PC Master Race

Profile Comments 130

Join the community to add your comment. Already a deviant? Log In
The new ballistic weapons are pretty cool. I like the green pistol and the acid shotgun is pretty silly.
Some of them are much Fun. The new melee weapon (a big knife) is kinda useless (I prefer the throwing knives), and one of the new pistols is kinda overpowered. The grenade/flare launching one. Same with the submachinegun's dart and the rifle's sticky grenades.

But they're fun as hell to use. This is the "Ruin everyone's day" version of Ballistic Weapons.
I liked the knife till I tried using it against bots(been playing solo invasion...), then yeah. Throwing is just infinitely more useful than a slow as fuck prepared stab.

The grenade pistol thing at least has a small magazine/capacity to help balance some, but ya pretty silly for a pistol.

Yeahhh I was having a lot of fun in the invasion matches just trying them all out. Then I played with bots, and the bots were just like "durr oh you want to use THOSE WEAPONS? well too bad we like peacemakers/dark star/SHOTGUNTOFACE only" all of my rage. I could disable them but I like to use those weapons on occasion too... bleh. Some weapons are just grossly OP in general.
Like the minigun? When mounted, instant death to anything in the general direction that it's pointed in.

While I often complain about the new grenade pistol, I do have to be reasonable and point out a few things. I set weapon damage back to the defaults, so the grenade is only an instant kill when it actually hits someone. If it explodes near them, only death if they had been previously wounded. Same with the submachinegun's dart, which is usually followed up with a burst resulting in a headshot anyways.

The peacemaker is just OP. No excuses for that weapon, ever. Dark Star, at least it isn't hitscan so it takes practice and luck to hit anything at range.
View all replies
Got a map that could use some 1337 b3t4 testing if you're interested. TTM 2: Z's Revenge.